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Amplitude Studios Announces Split from SEGA, Embraces Indepe

PříspěvekNapsal: 10.11.2024 14:29
od seanrennert
Amplitude Studios, the developer behind Humankind, has announced that it will be parting ways with SEGA after eight years of collaboration. Based in Paris, France, Amplitude Studios was founded in 2011 by former Ubisoft employees Romain de Waubert de Genlis and Mathieu Girard. Initially rooted in the indie gaming scene, the studio expanded its reach under SEGA's leadership, working on titles such as Endless Space 2, Humankind, and Endless Dungeon.

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Acquired by SEGA in 2016, Amplitude Studios has evolved from a specialist in turn-based strategy games to a developer exploring new genres, such as the rogue-lite space of Endless Dungeon, which was released in 2023 to positive reviews. However, on November 8, 2024, Amplitude Studios announced on Twitter that it had gained its independence, expressing gratitude toward SEGA for the support and opportunities it provided. The studio emphasized that the split was amicable and that both companies parted "on the best of terms." This follows SEGA's earlier decision to sell off Relic Entertainment.

With its new independence, Amplitude Studios is now entirely under the control of its internal team, marking a new chapter for the developer. While no specific plans for future projects were revealed, the studio referred to this as a "new beginning," hinting at the possibility of new ventures, including exploring fresh intellectual properties or continuing to build on its established franchises. Given Amplitude Studios’ strong connection with its community, it's likely that future projects will reflect fan feedback.

The studio's return to its indie roots offers the potential for greater creative freedom, allowing it to take more risks and explore diverse game ideas. Whether this involves expanding Humankind, introducing mod support, or pursuing new genres, fans can expect exciting developments as Amplitude Studios embarks on this fresh journey.